I figured many artists are having trouble of baking texture map on Mubdox and properly import it on Maya, so I made one pretty "Long" tutorial video for baking VDM.
I also like to introduce Redshift3D as render engine on Maya. Redshift3D is a bad-ass render engine based on GPU. It works in Maya like native renderer, and super faster than Arnold or V-Ray. If you have any Nvidia graphic card which supporting CUDA and have more than 1GB of RAM on your graphic card, I recommend you to try this beautiful render engine. You can simply go www.redshift3d.com and download trial version of it.
Let's have fun :)
Software list - Maya 2016, Mudbox 2016, Redshift3D